Hunter

Start from zero and climb to the target. Land exactly on a rival's score and they drop back to zero. The higher you are, the easier prey you make.

Hunt New
  • ClimbYou start at 0 and climb to the target, 101 to 701.
  • HuntLand exactly on a rival's score and they drop back to zero.
  • FinishReach the target exactly. Go over and your visit is cancelled.

X01

101, 201, 301, 501, 701. The classic mode with Double Out option and built-in checkout assistant.

Classic Checkout

Cricket

Visual mark tracking (15–20 + Bull) and Cut-Throat mode. Strategy and precision.

Tactical Strategy

Shanghai

Score maximum points on each number. A Shanghai (single + double + triple) gives instant victory!

Precision Fun

Around the Clock

From 1 to 20 then the Bull. Expert mode available: doubles and triples advance faster.

Training Speed

Killer

Each player has an assigned number. Hit to gain lives and eliminate your opponents.

Party Elimination

Survivor

Defend your 3 territories, attack your opponents', and be the last one standing. Optional Bomb mode.

Survival Territories

Sudden Death

Each round, the lowest score loses a life. The last one alive wins. Tense and fast.

Elimination Fast-paced

Bob's 27

Start on 27 points and aim at every double in order. Every hit scores, every blank round costs.

Doubles Practice

Bullseye

Closest to the centre wins, to the millimetre. Played with the Vision Kit, which measures every distance.

Vision Kit